TVG have a Q&A session with Quinn Duffy, Senior Designer on the Company of Heroes team. There’s some good stuff about the CoH squad AI; here’s a taster.
Our squad AI is very cool, very advanced, and pretty self-sufficient. The big thing to get across is that squads will always do what the player ordered. However, squads have a strong sense of self-preservation in that they’ll seek nearby cover, use appropriate weapons against the best targets, and intelligently handle enemies and friendlies moving around them. They also pick good formations depending on the terrain they’re in. The squad AI adds to the believability of the world, and frees up player time because they don’t have to babysit every unit on the battlefield.
Read the article here. Thanks to TheDeadlyShoe for the link.
