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	<title>Comments on: First Mod for Company of Heroes</title>
	<link>http://relicnews.com/archives/2005/07/first-mod-for-company-of-heroes/</link>
	<description>The definitive source for all things Relic</description>
	<pubDate>Sat, 11 Oct 2008 09:20:02 +0000</pubDate>
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		<title>by: ceejayoz</title>
		<link>http://relicnews.com/archives/2005/07/first-mod-for-company-of-heroes/#comment-41</link>
		<pubDate>Fri, 29 Jul 2005 02:27:31 +0000</pubDate>
		<guid>http://relicnews.com/archives/2005/07/first-mod-for-company-of-heroes/#comment-41</guid>
					<description>Heh.

I like how their about page seems to list things that might a) already be in the game or b) not be possible in the engine.  The exact numbers - three new tracks, not a couple - are also entertaining.</description>
		<content:encoded><![CDATA[<p>Heh.</p>

<p>I like how their about page seems to list things that might a) already be in the game or b) not be possible in the engine.  The exact numbers - three new tracks, not a couple - are also entertaining.</p>]]></content:encoded>
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	<item>
		<title>by: IcecreamLtDan</title>
		<link>http://relicnews.com/archives/2005/07/first-mod-for-company-of-heroes/#comment-40</link>
		<pubDate>Fri, 29 Jul 2005 01:58:09 +0000</pubDate>
		<guid>http://relicnews.com/archives/2005/07/first-mod-for-company-of-heroes/#comment-40</guid>
					<description>Maybe they should at least wait until the game is released.</description>
		<content:encoded><![CDATA[<p>Maybe they should at least wait until the game is released.</p>]]></content:encoded>
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