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Gamespot review of Winter Assault

Posted in Dawn of War by on September 23rd, 2005

Review for Winter Assault popped up at Gamespot earning a score of 8.3.

Dawn of War bucked the trend of traditional real-time strategy games, which usually require you to chop wood and mine gold for a few minutes before you can build up a base, then churn out an army of military units. Instead, you chose one of the game’s four playable sides (the fanatical space marines, the demonic forces of chaos, the swift-footed eldar, or the swarming armies of the orks) and forged ahead on the map, capturing strategic points for resources to build out a base, often getting into skirmishes early. In contrast, the expansion’s new playable faction, the Imperial Guard, focuses on defense–that is, hanging back around a base, gradually researching higher technologies, and eventually bringing out the big guns.

Come check it out here.

One comment on this post. Add your own. Comments feed?

Posted by Sniper at September 29th, 2005 at 1:49 pm

I disagree. All multiplayer games I have played thus far are basically two things:

Rush at the start, or Rush at the start with a team mate.

This was an issue with the original Dawn of War, but many things can be done to avoid it. In Winter Assault, it seems more cost-effective to rush, however.

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