After receiving the “Best Expansion of 2005″ award from IGN, Winter Assault’s last mission also got Gamespy’s “Level of the Year” award.
This final mission is brilliant in a number of ways. First, it’s a defensive mission that forces the player to rally around static points, which provides an exciting challenge in a game that usually focuses on movement and aggression. Second, this challenge quadruples once the player realizes that they’ll also have to adjust their tactics as they switch from race to race. It’s a little easier as the Imperial Guard, a race built more for defense than the other Warhammer 40,000 races, but to fight a defensive war as the stick-and-move Eldar, a race that tends to be a pushover in any kind of a stand-up battle, can be an incredibly hard. Kudos to Relic Entertainment, who managed to turn the final mission of Winter Assault’s single-player campaign into a uniquely fun and fresh strategic challenge.
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Congratulations Mokona and Deggy. Your mission rocks.