Relicnews: the definitive source for all things Relic

CoH: Intro to Environmental Strategy

Posted in Company of Heroes by on April 28th, 2006

Gamespot has posted a designer’s diary! Featuring John Johnson, Relic’s mini-driving producer of Company of Heroes, the one page article covers how Relic’s changing the RTS battlefield yet again. To snag your interest, take a gander at this opening paragraph.

For the first time, players can play a real-time strategy game where the map is not a static checkerboard or series of choke points that plays the same way every time. We have created dynamic and destructible battlefields where players can alter any part of the landscape to fit their strategic play style. Destroying a bunch of cover objects will deny the enemy the use of that cover, but conversely will also deny you that same cover. Take out a church and you’ve eliminated a possible sniper nest that could be used by you or the enemy. Drop in some off-map artillery, and now you’ve not only taken out whatever was unlucky enough to be under the bombardment, but you’ve also created some new cover in the form of craters. Every object in the world has properties that the soldiers in the game are aware of. They know how to use these objects effectively for cover, and will do so without requiring micromanagement from the player, leaving the player to focus on the bigger picture.

When you are done with the article, check out the gameplay trailer. It looks like it is coming along nicely! Hopefully Sumgai can bring us back some good info from E3.

“So I guess you boys can go home now! All I need to beat the krauts is some of those big white arrows!”

THQ Producer Sean Dunn today confirmed rumors about the second expansion for Dawn of War, titled “Dark Crusade”. The new expansion will bring the Tau and the Necrons to Dawn of War and is scheduled to be released this fall.

The cat is out of the bag a couple weeks early, but yes, this information is correct. Dawn of War: Dark Crusade does in fact include the Tau and the Necrons. There will be massive amounts of video and screenshots coming out of E3, and I even will try and make our entire E3 presention available in HD online somewhere. I can truly say that I have not been more excited about the new races. I have never been a huge Necron fan, but not surprisingly the designers and artists have done an incredible job on both races, and the Necrons are a sight to behold!

You can discuss this in this thread.

State of the RTS @ IGN

Posted in Relic, Homeworld, Homeworld 2, Dawn of War, Company of Heroes by on April 13th, 2006

Long time link submitter Dave has sent in a heads up about IGN’s article about the state of RTS Games. Josh Mosquiera, one of Relic’s designers is quoted several times. The article goes on for seven pages, and seems to be a must read for RTS gamers. There’s lots of tidbits about upcoming and past RTS games.

Preliminary Changelog For DoW 1.5 Available

Posted in Dawn of War by on April 8th, 2006

Breaking with the tradition of not announcing patch details until the patch is finalized, Tranj from THQ has posted a preliminary pre-beta changelog for the upcoming patch 1.5 for Dawn of War. Please note that these changes are preliminary and probably subject to change. They have been posted to give the players an idea of what the balance team is working on.
There will also be a closed beta with limited public access, where community members get to beta-test the new patch before it is finalized and released. Details about this beta have not been announced yet.

You can read and discuss the changelog in this thread.

Vote For DoW At WCG

Posted in Dawn of War by on April 4th, 2006

The world cyber games would like to know which official WCG 2006 game people want to participate. You can vote here.