Spotted on Evilavatar.com that there is a new preview up at worthplaying.com.
Relic Entertainment’s approach to breaking through with their upcoming PC real-time strategy game Company of Heroes, as summed up by developers on hand at the THQ pre-E3 summit, was to consider what problems bug them most about RTS titles and get to fixing them. Two big ones leapt to the forefront - units that behave stupidly and environments that are pretty but don’t really matter much in terms of gameplay. Given the quality of the event’s preview build, it looks like Company of Heroes has solutions for those frequent flies in the RTS ointment. It also promises to be approachable without sacrificing depth, hoping to deliver a good-looking, satisfying experience that’s figure-outable in a scant 15-minute learning curve.
The more I play RTS games, the more I can’t stand that the units are so fraking stupid! If Relic can encourage devs to fix that, all the power to them!