Got word from Chris @ Gamereplays.org that they've posted an article by Tae Yeon (David) Kim AKA dayvie. Here's what you have to look forward to if you go and read it.
Competitive gaming and game balance are related, but are not the same things. To be a successful professional/competitive gamer, one must have the talent for understanding RTS games, dedication to improve, as well as the desire to win. Talent is needed to succeed as a competitive gamer, but is definitely not the most important factor. The reason I say this is because when a game is first released, there are many players that “play at the top level,” and then disappear from the competitive gaming scene shortly after. Personally, I wouldn’t consider these players to be true professional gamers. The reason is simple; playing a game at the professional level is not about learning to play a game to a certain skill level faster, but about mastering the game. On the other hand, practice alone is sometimes not enough. This can easily be seen by the many gamers that spend so much time playing and practicing a certain RTS game day after day, but just can’t compete at the top level. In other words, mastering a game cannot be done by talent alone, but must be supported by the gamer’s dedication and effort to practice.
Check the article out here.