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	<title>Comments on: Signs Point to Au</title>
	<link>http://relicnews.com/archives/2007/09/signs-point-to-au/</link>
	<description>The definitive source for all things Relic</description>
	<pubDate>Thu, 28 Aug 2008 10:35:57 +0000</pubDate>
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		<title>by: Relicnews &#124; Company of Heroes Opposing Fronts is Gold</title>
		<link>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30917</link>
		<pubDate>Wed, 12 Sep 2007 14:49:44 +0000</pubDate>
		<guid>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30917</guid>
					<description>[...] I&#8217;m still very annoyed at THQ though. The multiplayer connectivity in the Beta is still functionally impaired for users behind NAT connections (behind a router essentially) in spite of the improvements from Monday&#8217;s patch. At this point, I think the best we can hope for is a Zero Day Patch that helps improve the multiplayer compared to what they have released to us in the Beta so far (I doubt there&#8217;s unreleased components that are coded and ready to go for multiplayer, as they&#8217;d have gotten them to us already). Heck, the way Relic Online is structured, they could ship the game with only the ability to sign into Relic Online, get a warning that you need a patch, and then download the actual guts of Relic Online the first time you try to get into Multiplayer. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] I&#8217;m still very annoyed at <span class="caps">THQ </span>though. The multiplayer connectivity in the Beta is still functionally impaired for users behind <span class="caps">NAT </span>connections (behind a router essentially) in spite of the improvements from Monday&#8217;s patch. At this point, I think the best we can hope for is a Zero Day Patch that helps improve the multiplayer compared to what they have released to us in the Beta so far (I doubt there&#8217;s unreleased components that are coded and ready to go for multiplayer, as they&#8217;d have gotten them to us already). Heck, the way Relic Online is structured, they could ship the game with only the ability to sign into Relic Online, get a warning that you need a patch, and then download the actual guts of Relic Online the first time you try to get into Multiplayer. [&#8230;]</p>]]></content:encoded>
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		<title>by: Antiloop</title>
		<link>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30898</link>
		<pubDate>Tue, 11 Sep 2007 21:55:51 +0000</pubDate>
		<guid>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30898</guid>
					<description>I've been checking the ship date for CoH:OF on five different webshops here in Sweden, and they unanimously give the date 9 November.

As for amazon.co.uk, they give a release date for Duke Nuke'm Forever on 30 March 2008... Enough said. :-D</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been checking the ship date for CoH:OF on five different webshops here in Sweden, and they unanimously give the date 9 November.</p>

<p>As for amazon.co.uk, they give a release date for Duke Nuke&#8217;m Forever on 30 March 2008&#8230; Enough said. :-D</p>]]></content:encoded>
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		<title>by: Earth</title>
		<link>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30887</link>
		<pubDate>Tue, 11 Sep 2007 13:22:40 +0000</pubDate>
		<guid>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30887</guid>
					<description>Checking here in Aus today at EB Morayfield QLD they have moved their release date up to October 4th.</description>
		<content:encoded><![CDATA[<p>Checking here in Aus today at EB Morayfield <span class="caps">QLD </span>they have moved their release date up to October 4th.</p>]]></content:encoded>
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		<title>by: ÜberJumper</title>
		<link>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30871</link>
		<pubDate>Tue, 11 Sep 2007 06:19:19 +0000</pubDate>
		<guid>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30871</guid>
					<description>Oh, one more thing LordZon, my comments in the news post were not directed at Relic's staff that are hard at work on the project.  Decisions about whether a game makes "Gold" status lie at the publisher's feet, not the developers.</description>
		<content:encoded><![CDATA[<p>Oh, one more thing LordZon, my comments in the news post were not directed at Relic&#8217;s staff that are hard at work on the project.  Decisions about whether a game makes &#8220;Gold&#8221; status lie at the publisher&#8217;s feet, not the developers.</p>]]></content:encoded>
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		<title>by: ÜberJumper</title>
		<link>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30870</link>
		<pubDate>Tue, 11 Sep 2007 06:16:57 +0000</pubDate>
		<guid>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30870</guid>
					<description>DribbleSack:

I'm not forum staff anymore.  That's a seperate entity all together.  Buggo's away on Vacation, and I have an inquiry out to her about the gold status of the game.  It looks like THQ might be moving the release to September 24th.  As a side note, end of September is the end of a financial quarter for THQ by the looks of it, so that *might* explain the move to that release date.

LordZon:

So you're saying it would be *more* professional to simply smile and nod when publishers push developers to release the game before they're good to go?  How about no.

Peter:

See my last post re: connectivity.  Greatly improved tonight, and I look forward to testing tomorrow's patch as well.</description>
		<content:encoded><![CDATA[<p>DribbleSack:</p>

<p>I&#8217;m not forum staff anymore.  That&#8217;s a seperate entity all together.  Buggo&#8217;s away on Vacation, and I have an inquiry out to her about the gold status of the game.  It looks like <span class="caps">THQ </span>might be moving the release to September 24th.  As a side note, end of September is the end of a financial quarter for <span class="caps">THQ </span>by the looks of it, so that <strong>might</strong> explain the move to that release date.</p>

<p>LordZon:</p>

<p>So you&#8217;re saying it would be <strong>more</strong> professional to simply smile and nod when publishers push developers to release the game before they&#8217;re good to go?  How about no.</p>

<p>Peter:</p>

<p>See my last post re: connectivity.  Greatly improved tonight, and I look forward to testing tomorrow&#8217;s patch as well.</p>]]></content:encoded>
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		<title>by: Peter</title>
		<link>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30869</link>
		<pubDate>Tue, 11 Sep 2007 06:08:46 +0000</pubDate>
		<guid>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30869</guid>
					<description>I think he is absolutely right! The game has been like this for since day one of Vanilla COH and Uberjumper has been the one gathering up all the information and making connectivity FAQ's. Kudos to you man. So i can see that youre pretty sick of this foolishness that relic do.

I agree with your statement</description>
		<content:encoded><![CDATA[<p>I think he is absolutely right! The game has been like this for since day one of Vanilla <span class="caps">COH </span>and Uberjumper has been the one gathering up all the information and making connectivity <span class="caps">FAQ&#8217;</span>s. Kudos to you man. So i can see that youre pretty sick of this foolishness that relic do.</p>

<p>I agree with your statement</p>]]></content:encoded>
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		<title>by: Someguy</title>
		<link>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30863</link>
		<pubDate>Mon, 10 Sep 2007 23:36:28 +0000</pubDate>
		<guid>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30863</guid>
					<description>Well it was stated in a few IGN video interviews that the current release date is November. Personally I think it would be suicide to release it on the 24th of September mainly because of that thing called Halo 3.</description>
		<content:encoded><![CDATA[<p>Well it was stated in a few <span class="caps">IGN </span>video interviews that the current release date is November. Personally I think it would be suicide to release it on the 24th of September mainly because of that thing called Halo 3.</p>]]></content:encoded>
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		<title>by: DribbleSack</title>
		<link>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30858</link>
		<pubDate>Mon, 10 Sep 2007 20:53:19 +0000</pubDate>
		<guid>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30858</guid>
					<description>I'm aware that Relicnews is a fan site, not an official site. Still, a statement on the home page should reflect the consensus view across Relicnews staff.

It is a rather strange comment to made by a fan site too.</description>
		<content:encoded><![CDATA[<p>I&#8217;m aware that Relicnews is a fan site, not an official site. Still, a statement on the home page should reflect the consensus view across Relicnews staff.</p>

<p>It is a rather strange comment to made by a fan site too.</p>]]></content:encoded>
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		<title>by: Moe</title>
		<link>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30848</link>
		<pubDate>Mon, 10 Sep 2007 15:57:10 +0000</pubDate>
		<guid>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30848</guid>
					<description>DribbleSack:  note that Uber mentioned a "rumour".  Also note that neither Uber nor Soul speak for Relic.</description>
		<content:encoded><![CDATA[<p>DribbleSack:  note that Uber mentioned a &#8220;rumour&#8221;.  Also note that neither Uber nor Soul speak for Relic.</p>]]></content:encoded>
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		<title>by: LordZon</title>
		<link>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30846</link>
		<pubDate>Mon, 10 Sep 2007 13:36:14 +0000</pubDate>
		<guid>http://relicnews.com/archives/2007/09/signs-point-to-au/#comment-30846</guid>
					<description>That was very unproffesional Uber.  Telling people not to play the game.  Most of us play it just fine.  Have faith in Relic.</description>
		<content:encoded><![CDATA[<p>That was very unproffesional Uber.  Telling people not to play the game.  Most of us play it just fine.  Have faith in Relic.</p>]]></content:encoded>
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