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	<title>Comments on: New Book by David J. Williams</title>
	<link>http://relicnews.com/archives/2008/05/new-book-by-david-j-williams/</link>
	<description>The definitive source for all things Relic</description>
	<pubDate>Sat, 21 Nov 2009 23:58:20 +0000</pubDate>
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		<title>by: Relicnews &#124; The Burning Skies!</title>
		<link>http://relicnews.com/archives/2008/05/new-book-by-david-j-williams/#comment-75372</link>
		<pubDate>Fri, 22 May 2009 05:56:20 +0000</pubDate>
		<guid>http://relicnews.com/archives/2008/05/new-book-by-david-j-williams/#comment-75372</guid>
					<description>[...] We posted about his first book last year. I picked up a copy a while back and quite enjoyed it. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] We posted about his first book last year. I picked up a copy a while back and quite enjoyed it. [&#8230;]</p>]]></content:encoded>
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		<title>by: David J. Williams &#187; Blog Archive &#187; Homeworld and the nature of this one</title>
		<link>http://relicnews.com/archives/2008/05/new-book-by-david-j-williams/#comment-45283</link>
		<pubDate>Thu, 12 Jun 2008 18:42:09 +0000</pubDate>
		<guid>http://relicnews.com/archives/2008/05/new-book-by-david-j-williams/#comment-45283</guid>
					<description>[...] Starting close to home: or rather, Homeworld. Which was the videogame I worked on back when the idea of writing a novel had yet to even occur to me. The folks at Relic News did a little sleuthing a couple weeks back and realized that I was the same guy who received co-writing and story concept credits on what went on to win PC Magazine&#8217;s Game of the Year for 1999; earlier this week, a more comprehensive article appeared in gaming mag The Big Download, in large part as a result of their efforts, I&#8217;m told. Thanks guys! [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Starting close to home: or rather, Homeworld. Which was the videogame I worked on back when the idea of writing a novel had yet to even occur to me. The folks at Relic News did a little sleuthing a couple weeks back and realized that I was the same guy who received co-writing and story concept credits on what went on to win PC Magazine&#8217;s Game of the Year for 1999; earlier this week, a more comprehensive article appeared in gaming mag The Big Download, in large part as a result of their efforts, I&#8217;m told. Thanks guys! [&#8230;]</p>]]></content:encoded>
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