Looks like JD is posting in Thunder’s absence (nasty cold going around Vancouver).
Hello from Relic,
Our new community manager (Thunder) is out sick today, but we want to keep everyone posted and up to date on our progress, so I’m posting another update regarding the Soulstorm patch. Please help spread it around to any and all of our communities if you can help.
We continue to run into complicated snags with every turn of this patch; at this point, I do not expect us to release a patch this week. We have confirmed our fixes on almost all of the issues that we included in the pre-release notes, and I’ very happy for that. The people we assembled together have done a great job of working through systems and data that some were looking at for the first time, and I have personally been involved with this for over a month. Unfortunately, we are having a hard time figuring out how to get around all sorts of new issues related to our digital distribution partners. We absolutely want everyone who bought Soulstorm, whether it was in-store or online, to be able to keep playing and enjoy the patch, but the myriad of different security implementations have led to a surprising number of problems.
Thanks again - we’re working hard - I appreciate your patience.
Jonathan Dowdeswell
Thanks for Adonis for the heads up.