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Last Stand Promo Movie

Posted in Dawn of War by on August 28th, 2009

There’s a promotional movie up at THQ’s UK website.

It shows a Space Marine facing down an Ork and Eldar Farseer only to have all three of them team up against a tidal wave of Tyranids.

Last Stand is the new gameplay mode coming to Dawn of War 2. Looks like a cross between the stonewall gameplay mode from CoH and Survival Mode from L4D. I hope I get to upgrade my hero :-)

Relic Entertainment @ PAX 2009

Posted in Relic, Dawn of War by on August 27th, 2009

Relic announced yesterday that they will be at the Penny Arcade Expo (September 4th to 6th) to show off a new game mode that they cooked up for Dawn of War II. Here is a snippet from the post,

Relic developers Otto Ottosson, Chris Becker, and Blake Gilroy will be in the Raven Theatre presenting a new game mode and answering questions Sunday, September 6th from 11:30am to 12:30pm. You’ll also be able to play Dawn of War II during the PC Freeplay area from 10:00 am to 2:00 pm everyday of PAX.

Join Relic at Penny Arcade Expo 2009

Gamereplays.org DoW2 Mapping contest

Posted in Dawn of War by on August 14th, 2009

Gamereplays.org is hosting a mapping contest for Dawn of War 2. It starts today until August 30th CST (-5 GMT). Winner of the contest will have their map included in a future patch.

All information for this contest can be found here

New Game Mode for Dawn of War 2 Coming

Posted in Dawn of War by on August 13th, 2009

Fuggles, one of our forum goers, posted this link to the Pax website. Should know more after the panel that’s taking place around noon on Sunday September 6th.

Dawn of War II: Last Stand - Discover a game mode where it’s fun to lose.


To date, Dawn of War II’s core offerings have been its epic progression-based Campaign and fast-paced multiplayer that let you get straight to the action. In this panel, Relic developers will unveil a brand new game mode called The Last Stand that will expand the game to include co-operative based arcade gameplay. We will discuss the design intent and some of the obstacles we overcame while developing The Last Stand as well as the gameplay mechanics we used to ensure no one ever feels like a loser.

The Last Stand sounds like survivor mode for Left 4 Dead.

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