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THQ and New Revenue Streams

Posted in Relic, Homeworld, Dawn of War, Company of Heroes by on May 7th, 2008

In light of THQ’s losses last year, they’re looking at expanding revenue streams, and finding new ways to prevent piracy.

Here’s another Gamasutra article covering the news.

The first of these was to prepare a more competitive slate of titles, as outlined in its financial results. The second was to bring in new management talent to product development, along with a four stage greenlight process that would not let games through until they met key competitive technological and gameplay feature benchmarks.

Finally, new CFO Colin Slade explained that THQ would be realigning its cost structure along four key elements, notably a company wide plan to reduce infrastructure.

In addition, Slade promised the company would be realigning its resources toward more strategic franchises, instituting a new company-wide operating budget, and making sure its product development and marketing dollars were focused more efficiently on its most competitive titles.

also

Finally, Farrell was optimistic about its first foray into new revenue streams with the upcoming Asian launch of Company Of Heroes Online (pictured), a co-production of its Relic studio and China’s Shanda, which will be free to play but feature paid microtransaction downloads. Farrell wouldn’t say whether the game would be launched in the West any time soon, but said that THQ did “have those rights” and was investigating potential markets, and added that the company was looking into future products of that nature as well.

Fascinating things ahead for Relic! I hope they bring CoHO to North America!

So, three big changes for THQ - 1) a more competitive slate of titles 2) bring in new management talent to product development along with a four stage greenlight process that would not let games through until they met key competitive technological and gameplay feature benchmarks and 3) realigning its cost structure along four key elements, notably a company wide plan to reduce infrastructure.

I suspect Relic, being mentioned in this, has been feeling some of the changes already.

Play Games @ Relic and Get Paid?

Posted in Dawn of War, Company of Heroes by on May 7th, 2008

Are you Canadian? Want to work as a game balancer? Check out this thread.

Relic Entertainment has one spot available for the position of Game Balancer.

What is a game balancer?

A Game Balancer is responsible for making sure that the game is fair. He does this by playing the game at the highest level and by working closely with the Multiplayer design team to single out and correct all design flaws.

What are the requisites to the position?

  • Must be able to play RTS games at a high level, and must be able to demonstrate such understanding through a skill test.
  • Must be able to work and excel in a team environment
  • Strong communication skills. You’ll have to explain your views to other balancers as well as peers who don’t have the time to know the game as well as yourself.
  • Canadian residents only

Location and Hours

  • This position is a full-time position at Relic Entertainment in Vancouver, BC, Canada.
  • The hours are a standard 40hours/week. Core work hours are 10am-5pm, Monday-Friday.
  • You cannot work remotely

There’s more info in that thread, so check it out!

CoH Patch 2.301 Released

Posted in Company of Heroes by on April 29th, 2008

Latest CoH Patch has been released!

Sign into Relic Online to get it.

Note that some german owners of Opposing Fronts are reporting that it won’t validate against their OF DVDs with the new patch installed, so beware.

Looks like it’s a bit of a sad day (and several days after the fact). Relic’s first community manager, Allie “Buggo” Henze is no longer at Relic. Allie was Relic’s first “version” of a community manager. I think I can speak for all the fans when I say that we appreciate everything Allie did for the community and for us fans.

To the members of the Relic community, we have to tell you that Buggo is currently pursuing other opportunities. This has led to some speculation that Relic will no longer be supporting our loyal fans - nothing could be further from the truth. Soon we will be introducing you to new members of Relic who will carry forth the commitment we have to our fans. We are expanding our community support greatly over the coming months; better support for our modders, frequent updates about what’s going on in the studio, expanding our numbers, contests, content, and more.

And for those wondering, we are still hosting our upcoming community open house - you don’t want to miss it because you’ll be treated to some sneak previews of our work.

Thank you for your continued support!

Relic Entertainment

Official post here.

Buggo does still have an account on the forums, and hopefully will be able to pop in and say hi (I’d not expect her to be able to comment on Relic and all the cool stuff she worked on). The forum staff helped Relic out by modifying her account to be named “Relic” and then created a new account for Buggo. Any posts on the “Relic” account before April 24th were made by Allie, and anything after were from another Relic rep. I expect to hear more soon from Relic about their intentions, but it’s been made very clear to me that they’re not going to go without a community manager type position again. Also, as far as I know, the Relic Open House is still on, and judging on the biggest fan contest starts today at noon pacific.

Allie, you set the bar pretty high for any future community folks at Relic. I hope whoever gets the position next can meet the community’s expectations. Good luck in the future and we’ll see you around!

Issues with CoH Mod Tools

Posted in Company of Heroes by on April 23rd, 2008

Relic released the CoH modding tools back on the 26th of March. However, it looks like they’ve found some issues with them, so have temporarily taken them out of service.

You can read JD’s post here.

For easy reference, here’s a quote.

Hello to all modders and fans of Company of Heroes,

On March 26th, updated versions of our development tools were made available to the community. Unfortunately these were released prematurely and we have taken them down.

We are working to make them more stable as well as generating documentation in order to give you the level of support you deserve. Our time frame for this is as soon as possible.

We apologize to our loyal fans that have waited a long time for these and promise to make it up by giving you the tools you deserve.

Thanks!

Soon they should be back!

Relic’s biggest fan contest 2008 is accepting submissions until Friday.

Last year, Goldo_0 won with this entry (100 MB download). Not only did he get a free trip to Vancouver, he got a job at Relic!

Get your submissions in, and good luck to whoever wins!

The Future of CoH (and PC Gaming!)

Posted in Company of Heroes by on April 2nd, 2008

As many of you remember, Relic announced COHO last year when they relaunched their website.

Company of Heroes is being developed with a Chinese connection. This article that Pyros from PlanetCoH linked me is a good indication why.

GFW: Are Chinese interested in WWII?s Western theaters?

TH: WWII is a proud topic for the Chinese as it saw them defeating the Japanese after a devastating invasion. We know that there’s a strong following for the franchise as well — we saw about 800,000 downloads in China for one patch and we never sold the game here. And those are just unique downloads. Who knows how many others grab the patch from their friends or when it’s reposted on a local server. (I always love hearing people in North America talk about the death of the PC market and the decline of the RTS genre — they need to open their eyes to the rest of the world.)

Check out the quote about Piracy. CoH had 800,000 unique downloads from China of ONE patch during CoH. Interesting that CoH was never officially SOLD in China. Just more reason to invest in new copy-protection methods.

Maybe CoHO will be the game we’ll be seeing (playing?) in June at Relic’s open house. Look for more in the Games for Windows magazine’s July article.

A new video has showed up on Youtube last evening. I’ll say that it’s pretty darn impressive watching big angry giant robots slug it out against the horde of orcs.

Rickrolled

CoH Arranged Team Partner Finder

Posted in Company of Heroes by on March 30th, 2008

nero4ever has set up a nifty little site that allows you to find a partner for arranged team games.

You can either browse the existing entries or just add yourself to the database if you are looking for someone. Feel free to leave a comment what you think about it or if you want another feature implemented.

The website is free of charge and free of ads. You can check it out at http://coh-at.org/.

CoH 2.300 Patch Released

Posted in Company of Heroes by on March 18th, 2008

The 2.300 Patch is out!

Download it via signing into Relic Online, or you can grab the 38 MB patch from somewhere like WorthPlaying.