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CoH 2.601 Patch

Posted in Company of Heroes by on October 27th, 2009

Looks like the 2.601 Hotfix was released today for the Company of Heroes product.

v2.601
Bug Fixes
- Fixed an issue where mines could be used to destroy newly spawned enemy tanks and prevent further respawn
- Fixed a couple of issues to make COH easier to mod


To further explain the changes that we made to support modding, we added a SCAR query so that modders could find out what products a player owns, allowing them to know if players have access to Tales of Valor units etc. Secondly, some modders that were working on adding new factions for the game found that they were locked out by one of our in-game product checks. We have changed this check so that modders can add new factions to the game.

Surprise! You have a patch!

Edit: Patch Mirror at Worthplaying

Ten years ago, on September 28th, 1999, Homeworld was making its way onto store shelves. The release of that game hinted that the future for Relic Entertainment would be bright. Since then, Relic’s developed six additional titles (with another six expansion packs spread amongst them), with more in development.

Relic’s work with THQ on Dawn of War piqued the publisher’s interest in the studio (who until working with Relic on Dawn of War had only released two titles and one expansion) resulting in Relic’s purchase by THQ. As a result, the vast majority of people who have played Relic’s games have been fans of games other than Homeworld. To correct this, on the tenth anniversary of Homeworld’s release, Relicnews.com is proud to announce the rerelease of the Homeworld Raider Retreat standalone demo of Homeworld.

If you’ve found your way to the Relic community after playing Impossible Creatures, one of the Dawn of War games or expansions, Company of Heroes, “The Outfit” or you are learning about Relic for the first time and never had the chance to play Homeworld, Raider Retreat is a great introduction. Raider Retreat is a version of Homeworld that has five single player missions (including one that was not in the original Homeworld). It also allowed unrestricted skirmish against the AI and full multiplayer over LAN.

We touched on this earlier, but now, thanks to GameRanger and Worthplaying, people who missed out on Homeworld and its slow burn multiplayer can now have the chance.

With the death of Homeworld’s built in multiplayer (WON.net), the small but enthusiastic fan base has moved to other venues, mostly using software that simulates a LAN to enable multiplayer. As Homeworld Raider Retreat has full LAN play, and GameRanger was one of the popular services that Homeworld players were using, we contacted Scott Kevill at GameRanger. As a result, GameRanger has added support for Homeworld Raider Retreat into GameRanger.

The Raider Retreat download is just under 200MB. To help us get this relatively large file distributed, we contacted Worthplaying.com. Rainier at Worthplaying’s usually been the first to contact Relicnews.com with patch mirrors when Relic releases a patch or demo and he stepped up to host this as well.

For more information on this release, download links and multiplayer tips, please see the “Homeworld Quickstart Kit” put together by long time community member molo (and others).

Company of Heroes Online goes to South Korea

Posted in Relic, Company of Heroes by on September 9th, 2009

THQ and Korean publisher, Windysoft, announced yesterday that Company of Heroes Online will be heading to Korea. Windysoft will be handling all the content and support relating to COH:Online.

Company of Heroes Online is a MMORTS, co-developed by Relic and Chinese developer Shanda, originally made for the Chinese gaming market.

THQ Partners with Windysoft to Bring Company of Heroes(R) Online(TM) to South Korea

Every Relic game titles on Steam are currently on sale at fifty percent off their listed price until the end of this weekend. Dawn of War II is now at a good price if you haven’t picked it up and the “There is Only War” update is now online.

Check it out

Relic’s Thunder posted the patch notes for 2.600. A great deal of fixes and a new Panzerkrieg map to go along.

Complete notes after the jump or you can go here.

Edit: Patch has been released via Relic Online.

Additional mirrors:
Worthplaying

Read the rest of this entry »

New Panzerkrieg Map, Hébécrevon

Posted in Company of Heroes by on May 26th, 2009

Thunder posted a feature on the upcoming Panzerkrieg map, Hebecrevon. This map will be featured in the upcoming 2.600 patch. Here is a quick snip about the origins of this map,

This map is a derivative of mission eleven of the original Invasion of Normandy campaign where you battled a number of hidden Panthers. Considering that this map was originally designed to be a tank and vehicle battle map, we felt it had great potential to serve as the basis for a Panzerkrieg map. Thus Panzerkrieg: Hebecrevon was born.

Relic's COH community site: New Panzerkrieg Map Feature

Company of Heroes 2.600 patch coming soon

Posted in Company of Heroes by on May 20th, 2009

Work on the 2.600 patch for Company of Heroes has started up. Relic is looking to fix a number of bugs and release a new Panzerkrieg map. Here are they key bugs Relic is looking to patch up,

* Heavy Machine Guns. We will be introducing a fix to the current delay for an HMG switching windows when in a building and return proper operation for British emplacements and other units that were affected by patch 2.502.
* Fix the Pak 38 camouflage stacking bonus modifier that increases the gun’s damage beyond the intended effect.
* Commonly known as the ‘burst fire bug’, we will address an issue that allowed some units to ignore their weapon cooldowns.
* We are introducing a new map for Panzerkrieg along with a fix for the free defensive infantry bug. Some balance changes will also be incorporated for the Panzerkrieg tanks.

Patch 2.600 Overview

CoH 2.502 Patch Tomorrow

Posted in Company of Heroes by on April 21st, 2009

Relic posted that the 2.502 patch is going live tomorrow.

It’s more like a hotfix. Here’s the notes:

v2.502 04/21/2009

Fixes

- Fixed a crash that occurred while automatching in an operation automatch.

- Fixed a crash that occurred in the Worldbuilder when saving a valid map.

- Action markers work again in the Worldbuilder.

- The default map folder in the Worldbuilder works again.

Gameplay:

- There is now a delay that affects how quickly an MG will swap between windows. An MG will have to stay at a window for a short period of time ~ 2 seconds before it can move to another window

EDIT: Patch Mirror at worthplaying.com.

CoH 2.501 Patch Impression

Posted in Company of Heroes by on April 9th, 2009

I just got finished playing around with the 2.501 patch.

In addition to the UI tweaks for Tales of Valor, they’ve added some neat touches to help identify some new features. Maps are now indicated with Community or Relic icons to indicate their source, maps with a blank icon indicate ones that were loaded by the user.

What’s impressed me the most, aside from the 22 new maps is the Skirmish AI! Wow tough! I was checking out one of the new maps, Beach Assault, as a PE player versus an expert American computer opponent. The AI is very impressive, using sneaky tactics, retreating wisely, and teching up appropriately.

I can’t wait until I get my mits on Tales of Valor to see how the AI works in game. The entire CoH and OF campaigns might be worth a re-playthrough!

Players in Canada have reported that their copies of Tales of Valor came without a CD key packaged. THQ is aware of this and looking to correct that issue.

1) Visit the THQ support site here and submit a help request, this adds a ticket to their system: http://support.thq.com/thq/consumer/question.asp

2) They will want a JPG of your manual and sales receipt, a scanner or digital camera will do for this, so please have this prepared.


Canadian Tales of Valor - No CD Key - Company of Heroes Community Site

EDIT: I contacted my Local EB, and they are sending all their copies back (or waiting for keys or something). They have NO keys, so they cannot sell them. - ÜberJumper

EDIT: It was the fault of a third party DVD/Packaging company. Apparently ALL canadian copies got only the french manual, meanwhile, the Key was printed on the English manual.

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